| 1996 | Voodoo Graphics (Voodoo1) | 3dfx | 4 Mo | PCI | Première carte dédiée à la 3D temps réel |
| 1997 | RIVA 128 | NVIDIA | 4 Mo | AGP 2x / PCI | Première vraie concurrence à 3dfx |
| 1998 | Voodoo2 | 3dfx | 12 Mo | PCI | Introduction du SLI |
| 1998 | Rage 128 / Rage Fury | ATI | 16 Mo | AGP 2x | Amélioration des performances 3D |
| 1999 | GeForce 256 | NVIDIA | 32 Mo | AGP 4x | Premier GPU avec T&L matériel |
| 2000 | Voodoo5 5500 | 3dfx | 64 Mo | AGP / PCI | Anti-aliasing matériel |
| 2000 | Radeon 7200 | ATI | 64 Mo | AGP 4x | Début de la gamme Radeon |
| 2000 | GeForce 2 GTS | NVIDIA | 64 Mo | AGP 4x | Mémoire DDR sur GPU |
| 2001 | GeForce 3 | NVIDIA | 64 Mo | AGP 4x | Shaders programmables (DX8) |
| 2002 | Radeon 9700 Pro | ATI | 128 Mo | AGP 8x | Première carte DirectX 9 |
| 2003 | GeForce FX 5800 | NVIDIA | 128 Mo | AGP 8x | Support DX9 (peu performant) |
| 2004 | GeForce 6800 Ultra | NVIDIA | 256 Mo | AGP / PCIe | Shader Model 3.0 |
| 2005 | Radeon X1800 | ATI | 256 Mo | PCIe 1.0 | Optimisation des shaders |
| 2006 | GeForce 7950 GX2 | NVIDIA | 1 Go | PCIe 1.0 | Carte bi-GPU |
| 2006 | GeForce 8800 GTX | NVIDIA | 768 Mo | PCIe 1.0 | Architecture unifiée |
| 2007 | Radeon HD 2900 XT | AMD | 512 Mo | PCIe 1.0 | Première carte AMD post-ATI |
| 2008 | Radeon HD 4870 | AMD | 1 Go | PCIe 2.0 | Première GDDR5 |
| 2009 | Radeon HD 5870 | AMD | 1 Go | PCIe 2.0 | Première DirectX 11 |
| 2010 | GTX 480 | NVIDIA | 1,5 Go | PCIe 2.0 | Architecture Fermi |
| 2010 | GTX 580 | NVIDIA | 1,5 Go | PCIe 2.0 | Optimisation thermique |
| 2012 | HD 7970 | AMD | 3 Go | PCIe 3.0 | Architecture GCN |
| 2012 | GTX 680 | NVIDIA | 2 Go | PCIe 3.0 | Efficacité énergétique (Kepler) |
| 2013 | GTX Titan | NVIDIA | 6 Go | PCIe 3.0 | Carte hybride gaming/pro |
| 2013 | R9 290X | AMD | 4 Go | PCIe 3.0 | Haut de gamme AMD |
| 2014 | GTX 750 Ti | NVIDIA | 2 Go | PCIe 3.0 | Architecture Maxwell |
| 2014 | GTX 980 | NVIDIA | 4 Go | PCIe 3.0 | Compression mémoire |
| 2015 | R9 Fury X | AMD | 4 Go | PCIe 3.0 | Première mémoire HBM |
| 2015 | GTX 980 Ti | NVIDIA | 6 Go | PCIe 3.0 | Très haut de gamme |
| 2016 | GTX 1080 | NVIDIA | 8 Go | PCIe 3.0 | Architecture Pascal |
| 2016 | RX 480 | AMD | 8 Go | PCIe 3.0 | VR abordable |
| 2017 | GTX 1080 Ti | NVIDIA | 11 Go | PCIe 3.0 | Carte mythique |
| 2017 | Vega 64 | AMD | 8 Go | PCIe 3.0 | HBM2 |
| 2018 | RTX 2080 | NVIDIA | 8 Go | PCIe 3.0 | Ray Tracing |
| 2018 | RTX 2080 Ti | NVIDIA | 11 Go | PCIe 3.0 | Ray Tracing avancé |
| 2019 | GTX 1660 Ti | NVIDIA | 6 Go | PCIe 3.0 | Turing sans RT |
| 2019 | RX 5700 XT | AMD | 8 Go | PCIe 4.0 | Architecture RDNA |
| 2020 | RTX 3080 | NVIDIA | 10 Go | PCIe 4.0 | Ampere |
| 2020 | RX 6800 XT | AMD | 16 Go | PCIe 4.0 | RDNA 2 + Ray Tracing |
| 2020 | RTX 3090 | NVIDIA | 24 Go | PCIe 4.0 | Très haute VRAM |
| 2021 | RX 6600 XT | AMD | 8 Go | PCIe 4.0 x8 | 1080p efficace |
| 2022 | Arc A770 | Intel | 16 Go | PCIe 4.0 | Entrée Intel sur le marché |
| 2022 | RTX 4090 | NVIDIA | 24 Go | PCIe 4.0 | Ada Lovelace |
| 2022 | RTX 4080 | NVIDIA | 16 Go | PCIe 4.0 | DLSS 3 |
| 2023 | RX 7900 XTX | AMD | 24 Go | PCIe 4.0 | Architecture chiplet |
| 2023 | RTX 4060 | NVIDIA | 8 Go | PCIe 4.0 x8 | Milieu de gamme moderne |
| 2024 | RTX 4080 SUPER | NVIDIA | 16 Go | PCIe 4.0 | Meilleur rapport perf/prix |
| 2024 | RX 7600 XT | AMD | 16 Go | PCIe 4.0 x8 | Hausse de la VRAM |
| 2025 | Arc Battlemage | Intel | 16/24 Go | PCIe 5.0 | Deuxième génération Intel |
| 2025 | RTX 5090 | NVIDIA | 32 Go | PCIe 5.0 | GDDR7 |
| 2026 | CES 2026 b390 | Intel | N/A | NC | frame generation |